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 Forum: Macros   Topic: General Trinket macro

 Post subject: General Trinket macro
Posted: Sat Nov 28, 2009 10:50 am 

Replies: 0
Views: 80


#show /script UIErrorsFrame:Hide() /console Sound_EnableSFX 0 /use 13 /use 14 /console Sound_EnableSFX 1 /cast /script UIErrorsFrame:Clear(); UIErrorsFrame:Show() After #show, add your spell name. After /cast add you spell name. You can add a non-global cooldown spell as it's own /cast ...

 Forum: Guild News   Topic: Mods Updated

 Post subject: Mods Updated
Posted: Sun Nov 15, 2009 3:37 pm 

Replies: 0
Views: 242


Hey all, I've gone through and updated the mods again. If there are any suggestions for mods to add or delete from the pack, please, let me know. FuBar is gone. It has been replaced by an LDB mod called Chocolate Bar. Please delete ALL mods in your addon folder that start with Fubar. WIM is fixed, a...

 Forum: General Discussion   Topic: The new expansion.....

 Post subject: Re: The new expansion.....
Posted: Thu Sep 03, 2009 6:17 am 

Replies: 1
Views: 190


If it were coming out this year, I'd agree. But this is only the announcement. Wrath's release was 15 months after the announcement. There are a great many things I like about this expansion. I've been fairly pissed off that azeroth has been completely ignored and made useless by the last two expans...

 Forum: Guild News   Topic: 3.2!

 Post subject: 3.2!
Posted: Tue Aug 04, 2009 11:18 pm 

Replies: 0
Views: 315


A new patch, which means new madness for MODs. I have the full pack updated as best I can, but there are still some bugs. Please post what you find in the mods forum and I'll look into it. Also, if there are any suggestions of mods to add or remove, let me know. I've been busy so I haven't really ke...

 Forum: Guild News   Topic: Downtime

 Post subject: Downtime
Posted: Sun Jun 14, 2009 5:07 pm 

Replies: 0
Views: 285


Sorry about that. The website was down for 7 days, and it's all my fault. RL has really gotten in the way of my WoW time, and I didn't renew the domain on time. Well, it's back up we are good for another year. Thanks go out to everyone that donated so I didn't have to cover it all myself. You know w...

 Forum: Guild News   Topic: I'm Back

 Post subject: I'm Back
Posted: Sun May 31, 2009 6:04 pm 

Replies: 0
Views: 236


I've been off for almost 2 weeks now. Kinda sucks. Sometimes I hate it when RL interferes with my WoW plans. lol I've gone through and updated all mod packs as of tonight. It looks as though most of the bugs are all fixed. The hosting fee for the website is due in 7 Days. Any help in paying for it i...

 Forum: Guild News   Topic: Mods again

 Post subject: Mods again
Posted: Tue Apr 28, 2009 3:20 pm 

Replies: 0
Views: 198


Hey all.

Apr, 28

All mod packs updated to the latest and greatest. I THINK it's mostly bug free. ;-)

Gid


Full Pack
Mod Essentials
Raid Only

 Forum: General Discussion   Topic: Finally hit 80 and need to run heroics. And now Raids.

Posted: Tue Apr 28, 2009 11:50 am 

Replies: 1
Views: 225


Grats. My Mage will be there soon.

We'll run all sorts of stuff.

Gid

 Forum: Guild News   Topic: Mod Updates

 Post subject: Mod Updates
Posted: Wed Apr 15, 2009 11:18 am 

Replies: 0
Views: 231


Hey All,

Over the next several days I'll be keeping the mods updated as their authors fix bugs. The packs are all working and mostly bug free. Post any errors you get in the the Mod & Macros area so I can track them down and fix 'em.

Full Pack
Mod Essentials
Raid Only

 Forum: Guild News   Topic: Patch 3.1 Secrets of Ulduar

 Post subject: Patch 3.1 Secrets of Ulduar
Posted: Tue Apr 14, 2009 10:42 am 

Replies: 0
Views: 142


Hey All, Patch 3.1 is here, and with it a new set of mod packs. I'll be updating them all regularly over the next few days. Most of the important stuff is there and ready to go. Deadly Boss Mods has preliminary Ulduar boss info. The mod packs are linked in the handy dandy LINKS section of the main p...
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